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Telnet for Game Purposes only
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Thread: Telnet for Game Purposes only

  1. #1

    Telnet for Game Purposes only

    Before I upgraded all the available eratta <SP> and other stuff for my RH7.3 box including the latest and greatest RH kernel 2.14-8.5 I was able to open a shell <terminal> and type telnet btshadows.net <port> it resolved quickly and poof I was into my game.

    Now it sits and waits and waits and about a minute or more it finally logs into the game.

    What is hosed. The domain is a domain I own. The IP has not changed, I did not change anything in my system.

    Any clue how to speed it up? I know named is running as it has always ran same with bind (no tweaking of .conf files)

    Thanks
    Ras

  2. #2

    Re:Telnet for Game Purposes only

    1. Check whether the machine you're connecting from uses a DNS server that "knows" your telnet/game server.

    2. Check if your server is able to do a reverse DNS lookup of the client

    3. Quick "fix" to verify that the problem is indeed DNS-related: use /etc/hosts to make 100% that both machines know each other

    4. Are you sure that no .conf files were replaced by rpm during upgrade ? (I have bad experiences with up2date breaking my sendmail configuration, check your bind conf files)

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