Maybe you should give OSS a shot, it is commercial, maybe it will work with more stuff. BTW, is there an error it gives you when this crash happens? fyi, i used oss with HL when i played
i have a sound blaster audigy gamer, and had to use alsa to get it working, but now when i start quake 3 with alsa enabled it crashes X. When i disable alsa quake 3 works fine, i just dont have sound. Does anyone have an idea of how to have sound while playing q3 with alsa.
Maybe you should give OSS a shot, it is commercial, maybe it will work with more stuff. BTW, is there an error it gives you when this crash happens? fyi, i used oss with HL when i played
no errors, when i start Quake 3 it just freezes linux completly. Im not sure how to do the OSS, but if you can help i would like to try
well are you sure that it is the sound that it is alsa that is the issue? or is it that wine is locking up? where did you check for your errors? have you checked /var/log/messages
I'm still working on this problem as I've switched to the gentoo distro and I defaulted to alsa. On thing I recommend now. When you start quake do it from a console. You should then be able to use [CONTROL-C] to exit the game when the sound locks up.Originally Posted by BizKiT
If that doesn't work you can try switching to one of the virtual terminals [Control-F1 through Control-F6] and logging in and using the kill command to kill the quake. Much better to kill a frozen process then to risk corrupting data.
If I find a solution to this problem I will post it here.
Sorry if this is more information than everyone needed but I want to give a thorough explanation about how I got this fixed. ;D
Disto: Gentoo Linux Latest RC
Soundcard: Turtle Beach Santa Cruz (cs64xx)
Alsa Version: 0.9.1
Desktop: KDE 3.1.1
ARTSD Enabled, full duplex mode
Games: Quake3 and Return to Castle Wolfenstein (RtCW)
ERROR: Misc mmap errors or "No Sound"
Solution:
Found in the artsdsp script the option to enable mmap emulation.
To run either of these games with sound
artsdsp -m /path/to/game
Example:
artsdsp -m /usr/local/games/quake3/quake3
Alternate Solutions:
Don't use alsa or OSS. Prior to gentoo I was running redhat 7 something and I was using the kernel based sound drivers without a problem.
Other games Tested:
Tribes2 (doesn't need artsdsp)
Soon to be tested
Neverwinter Nights
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